Blended Tris

Another algorithm in the Blended Arcs and Blended Ends modality. Recursive regions are filled this time with triangles, eventually becoming tiny villages of computational gnomes.… Read More

Blended Arcs

Subdivided regions draw partially completed circles as pie sliced arcs. When stacks of arcs overlap each other, the machine inverts both layers, multiplies them, and… Read More

Spiritual Noise Machine

Long exposures within a Perlin Noise field machine. This sketch began as a BlendMode test within the Processing development environment. How fast could I render… Read More