200,000 particles float silently through a Perlin noise field. Each particle is rendered as an ellipse of variable size. Half the particles are white, half… Read More
The Shipibo are an indigenous tribe that live in the Amazon Jungle in Peru. During ceremony, a particular pattern is seen and heard by these… Read More
A meditative geometric construction of our relationship.
This algorithm begins with two congruent circles labeled ‘you’ and ‘me’.
The circle can be considered an individual’s… Read More
Another algorithm in the Blended Arcs and Blended Ends modality. Recursive regions are filled this time with triangles, eventually becoming tiny villages of computational gnomes.… Read More
Subdivided regions draw partially completed circles as pie sliced arcs. When stacks of arcs overlap each other, the machine inverts both layers, multiplies them, and… Read More
A randomly subdivided quad tree fills the voids with blended lines. Each line is drawn from top left to bottom right, with an offset midpoint… Read More
Long exposures within a Perlin Noise field machine.
This sketch began as a BlendMode test within the Processing development environment. How fast could I render… Read More
Head explode, get new head.
These images are created from a long exposure particle scattering machine. New particles are randomly positioned inside the perfect circle.… Read More
Geometric, highly angular black snakes vomited from my spiritual psyche. Snake components occupy virtual grid, slight variations in relative angular placement perturbs the final form.… Read More