Noise Field

Particles follow paths derived from a two dimensional Perlin noise function. ¬†Paths are rendered with translucent pixels, making common areas bright. ¬†Where are you in this picture?   The evolution of this algorithm, presented in reverse order.     Programmed in Processing By Jared S. Tarbell In Albuquerque, New Mexico, USA Around 1:10pm February 2,…

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